"The mind is a doorway...
...one that you can walk through if you wish."
Summaries from Nathan's interactive storytelling sessions (otherwise known as DnD)
"The mind is a doorway...
...one that you can walk through if you wish."
The group is shocked when a powerful dark force kidnaps the rest of the group and takes them to the Gates. Archon and Ceinwyn follow in pursuit, as the Gates shut behind them. They travel down the pit at the center of the old Dormori city. They encounter one of the last Dormori Knights, who helps them find their friends. Rolm is awake, while the others are unconscious. The duo realize that the creature stalking this city is a Beholder. She speaks with Archon, Ceinwyn, and Rolm, promising them freedom if they kill the Dormori prince who keeps her trapped. They decide to jump down the pit into the Nameless Plane, battling her as they fall. She cannot pursue them, and they are rescued from the terrifying Nameless Plane from the All-Mage. The group awakens outside the Second Vale (Cairn) just as Galleo's troops move into the city.
A terrifying storm rocks the Sea of Grass. Archon and Ceinwyn play cards with Mercer while they wait it out. Suddenly, Ceinwyn's brother (Galahad) arrives. He tells her that he knows about her using her family magic. They go to their father's summer home: Lyria. His army is gathered there. Ceinwyn speaks with him, while Archon encounters Slyvan and Iris (his shaman). Ceinwyn agrees to be trained in her family's inherited magic. The group travels back south with Galahad (after a confusing interaction with an air breathing eel).
The host marches south to find the Southern Village of Allmec abandoned. An Alchemist Swordsmaster called the Hooded One has been hunting knights with the Rightful. He attacks the 33 but is rebuffed (not without casualties). The 33 meet the rest of the host, as well as Mr. Mercer (an Operative of the Topographical Bureau). The army marches to Allren's cabin and finds the three Allmecians are gone. Ceinwyn and Mercer find the Prince and travel with him. Roan, Archon, and Caius' host march on the Tyrannus gates. The Prince and his allies meet with strangers from another land. They are Queen Cassandra of the Lost World, and her companions. The Allmec win handily against the Rightful, but are betrayed by a Vale legion and routed. Cassandra and her Pyromancers arrived to turn the tide, and obliterate the Vale troops.
Cassandra reveals that she is hunting a blood red gem that contains a great evil. And as the enemy retreats, it is seen that Galleo is wearing the red gem. Archon, Ceinwyn, Socrates and Athena continue to evade the Rightful riders. Ceinwyn, moves on ahead to get Keto's help (a young warrior from Coldport). Archon and the Allmecians are being pursued closely, and he is forced to remove their soul stones and continue on. Keto saves him from death, and the two run into the Sentinel Woods. Ceinwyn, Archon, and Keto are all racing to meet one of Socrates' old friends who lives nearby. As the Rightful hunt them, a Songborn Hummingbird seems to guide the small group through the winding paths of the woods. They soon arrive at a cabin, where an Allmec knight saves them from a Rightful ambush. He is Allren, brother to Astor the Speaker. The Songborn that guided them was an Allmecian-Ionen by the name of Roan.
Allren welcomes the group, as do his wife Wanda True Mage, and his son Lazarus (who the family has given the nickname the Prince). He listens to their story and tells them that he will help them get to Vandeveran. It is then that the Rightful attack once again, setting fires in the woods around the cabin. Wanda and Allren go to face them, as the group escapes through a portal to Vandeveran. They spend some time in the sacred city, achieving rest and requiem. They give the soul stones to Astor, and tell them what they know. Astor assembles a host: 33 knights, 33 shamen, 4 drummers, along with Roan, Keto, Archon, and Ceinwyn. The next day they march south to rendezvous with another group of knights and a Soloran operator from the Topographical Bureau. Galleo will rue the day he declared war on Solor, Allmec, and the Vale. Theo (a young adventurer) travels with a Soloran expedition from the Topographical Bureau. The expedition is led by Captain Killmaine, an expert warrior who is fascinated with Allmec swordsmanship.
Ceinwyn (a playful illusionist) travels with an Allmec pair. Socrates (the shaman) is a battered old warrior, who reluctantly took on another pupil. Athena (the knight) is a newly born Allmecian knight, and yearns to impress Socrates. Unfortunately, combat does not come naturally to her. She is, however, a kind soul, and quick to make friends. Archon En'Fold (a Rightful traveler) has just spent a year on the Fae sky whale "Tiber." He departs at the third vale: Elysia. Quickly he meets his family there, and learns about Galleo (his brother)'s plan to enter the Tyrannus gates. After a verbal fight, Archon leaves and meets his old Shashurak master: Socrates. On the way into town, Socrates was attack by Galleo, and only saved by Theo and Killmaine. Theo quickly bonded with Ceinwyn and Athena. Archon quickly joins the group as well, and they decide to go see the Tyrannus gates together. At the gates, Ceinwyn seems to have a strange vision, and they swiftly take her back to town. However, the town is under attack by Galleo and his army. The group rush to save Socrates and Killmaine. A long battle ensues, in which the town is destroyed, and everyone is nearly slain. As they run into the Sea of Grass, Killmaine and Theo stay behind to hold off the riders. The courageous duo sacrifice their lives in a noble rearguard action. Socrates, Athena, Ceinwyn, and Archon escape. And yet they are hunted... Chapter 1 - The Burning Vale
Chapter 2 - Stones and Speakers Chapter 3 - Charge of the Pyromancers Chapter 3.5 - The Storm Chapter 4 - Into Tyrannus |
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