"The mind is a doorway...
...one that you can walk through if you wish."
Summaries from Nathan's interactive storytelling sessions (otherwise known as DnD)
"The mind is a doorway...
...one that you can walk through if you wish."
As the team enounters Traliard, a sorcerer suddenly appears. This powerful Ritualist (Lykos) is furious with Traliard, and wishes to destroy him. Traliard attacks the group and uses Omyra to escape. They begin to track him north. On the way, they encounter a battalion of Durodin, led by Qu. He is pleased that they aren't bandits, and escorts them to the United Front: a northern outpost holding off the Sakari. After some quick travel, the team arrives at the Last Weylanian City, and learns about the Front. Every New Moon the Sakari attack the Front, and the allies drive them back. The Duro are aligned with Weylanians, Vae, and Temerans. The group meets Ajax, noble leader of the Duro. They also meet Walter of Temera and Galahad of the Vae. The group tracks Traliard and Omyra down to an abandoned Weylanian mansion. Omyra is alive (barely) and Traliard escapes once again. He says he will see them during the New Moon.
The group prepares for the New Moon. Jin connects with Sevaleion and Viva, two Weylanians at the Front. Fiona connects with Galahad, and learns to fight like a Vae. The group splits in two: Jin, Robespierre, and Qu go to fight outside the gates, while Omyra, Sevaleion, Walter, and Fiona go defend the Meditation Chamber (where the magic defenses of the Front are kept up). The New Moon is brutal. Many fall outside the gate. Viva has snuck out to fight with Jin, and they combine magic to summon an anchient ally... In the Meditation Chamber, Traliard has brought a Sakari, who massacres the defenders. Fiona nobly gives her life to defeat the monster. Traliard escapes. Dawn rises on a mountain of corpses... And yet the Front still stands. Omyra, Robespierre, Gin, Fiona, and Deren emerge from the dungeon into Vae Battena territory. They immediately are apprehended by a Vae named Aleksandr, who is very interested in "wild game," especially mages. He points out that not all Vae are as interested in humans as he is (he allows his human stock great freedom) and proposes that they stay a year and a day with him. He will gain the prestige of keeping wild mages in his stock, and in return, he will escort them through Vae territories. The party agrees.
The year and a day pass pleasantly, all members of the party training and practicing. Aleksandr particularly enjoys feeding on the pyromancer, Gin, who uses his enhanced pyromancy to create some incredible works... Fiona decides to learn Vae magic and completes a ritual with Aleksandr to take some of his Vae being, in exchange for some of her humanity. The group departs from Aleksandr's Settlement in good spirits and travels far to the north. They encounter a number of manticores and are hunkering down in a blizzard when they encounter a stranger... He introduces himself as Traliard. Gin, Fiona, Robespierre, Omyra, Slyvy and Deren head into the dungeon. They face tradgedy, monsters, demons, armies, and the Warp. Slyvy falls in battle, and the others come close to death themselves. In the end, a curse is broken, and a simple life is achieved. After losing much, our battered heroes trudge forth from the pits they have conquered. Before them... a new world.
While Fiona, Briar, and Omyra travel onward, they encounter Gin, a pyromancer painter. They continue on, but the train is stopped by a mysterious magic. The group is trapped in the dream of a tormented Maker (a young girl) and barely makes it out alive. They travel to New Locria, and spend time enjoying the culture there. Fiona encounters a singer (Lilian) and puts on a concert. Fiona hires the greatest dressmaker in the world and pays him a lot of money to make a dress for Lilian. The concert is... world changing.
The group goes the Guild base in New Locria. They meet Slyvy, a Reincarnate. She plans a mission through a dungeon beneath the Flats to get to the other side. They need backup though. Gin travels to Triniton (the nearest Republic city) to meet an old friend... Robespierre. He is a leader on the Black Market and agrees to help in the dungeon. Coal and Fiona are tight on talents. After hearing about a spree of murders carried out on railway workers on the Rubin Line, they take jobs as Hunters. The line is attacked again that night by a strange creature, however they are warned of the attack by a woman with golden skin crossing the Outlands. This woman (Omyra) turns out to be a Maker (or Weylanian in her tongue). The group decides to do something about this creature (a Vae) and therefore travel to Vandeveren (capital of the Giants) so that they can learn what to do.
They travel to the Giants and learn about the Outlands, and how the best way to deal with the Vae Battena is to find other tribes of Vae Battena (commonly called vampires) to defeat them. They decide to go the Cartographer's Guild base in New Locria by train, to find a way across the Flats. As they are going to the station they are attacked by Black Market Hunters. The group prevails, and with Omyra's magic, Fiona manages to turn in the bounty on *herself* for one million talents. The group leaves for New Locria. Our heroes begin their journeys in seperate places. Coal (a young mage smith) and Isa (a pyromancer fleeing from Voiciera) strike out from Patchwork for adventure. Fiona (daughter of Dylan) and her dog Deren (a thief accidentally turned into a dog at some point in the past) live in Tellas, captial of the Grand Republic.
The group meets when Fiona's father (Dylan) is kidnapped by a group of strangers. She is attacked too, but escapes. The group meets up at a bar (the Greedy Goblin) and meets a musician there, Briar Button. They decide to travel to the Frontier. The group takes a train (courtesy of Eugene Eigner) and arrives in the small town of Doorstop. Fiona starts a business, and goes massively in debt to a necromancer. The group tries to pay off this debt by hunting down some members of the Summoner Cult, but realize they have bitten off a bit more than they can chew... Chapter 1 - Doorstop
Chapter 2 - Girl from the Outlands Chapter 3 - Spirits, Singers, and Strategies Chapter 4 - A Girl and A Dungeon Chapter 5 - A Year and a Day with the Vae Chapter 6 - The New Moon |
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