"The mind is a doorway...
...one that you can walk through if you wish."
Summaries from Nathan's interactive storytelling sessions (otherwise known as DnD)
"The mind is a doorway...
...one that you can walk through if you wish."
The host marches south to find the Southern Village of Allmec abandoned. An Alchemist Swordsmaster called the Hooded One has been hunting knights with the Rightful. He attacks the 33 but is rebuffed (not without casualties). The 33 meet the rest of the host, as well as Mr. Mercer (an Operative of the Topographical Bureau). The army marches to Allren's cabin and finds the three Allmecians are gone. Ceinwyn and Mercer find the Prince and travel with him. Roan, Archon, and Caius' host march on the Tyrannus gates. The Prince and his allies meet with strangers from another land. They are Queen Cassandra of the Lost World, and her companions. The Allmec win handily against the Rightful, but are betrayed by a Vale legion and routed. Cassandra and her Pyromancers arrived to turn the tide, and obliterate the Vale troops.
Cassandra reveals that she is hunting a blood red gem that contains a great evil. And as the enemy retreats, it is seen that Galleo is wearing the red gem. Comments are closed.
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