"The mind is a doorway...
...one that you can walk through if you wish."
Summaries from Nathan's interactive storytelling sessions (otherwise known as DnD)
"The mind is a doorway...
...one that you can walk through if you wish."
The group meet Alexander the Bard, and decide that they must go defeat the mothers. They travel to gather allies (Silmar, Westria, Zindra, Arthur, the Knights) and prepare for a huge attack upon the city of Illium. They use the Planar Blade to teleport within the Walls. The allied army holds off the enemy while Bruno, Prim, Lykos, Arthur, Lysander, Hector, and Emma rush into the Palace of the Moon.
They battle the Mothers and their Horrors. Bruno frees the Bookeater, and binds it to himself. Prim slays the Black Knight. As the Mothers are all but defeated, the group faces down Traliard and the Hell Mouth. The battle is vicous. Bruno slays the Hell Mouth (or wounds it) with the Planar Blade. Traliard is slain, however the idea is transmitted to Arthur, who departs. The group kills the last Mother, and joins the Allies in a huge last stand against the Ashen. With the help of the Cartographer's Guild, they hold off, and the day is one (with the help of Silmar's newly revealed gunpowder). A new world dawns. Westria takes power over the Interior, allowing other provinces to rule as they will. Gunpowder begans to be invented, and our heroes choose different puruists. Lykos goes to Zindra, to discover the ideas of Traliard. Prim becomes the "Hand of the Queen" as the famous Blue Knight. Bruno becomes a bard/expert of the Cosmic Plane. He makes it is goal to learn about the Plague that has infected Westria. All in all, another chance has been bought for the people of Aeva. It will be up to them, if they are worthy of the cost... The group travels with the Prince into the jungles of Voiciera. Their aim is to find Alexander the Bard who has important information for the Prince.
Lykos learns that the Mothers have sent a servant to hunt down the Prince. Indeed, the Black Knight tracks them into the jungles. There is a brutal battle, but in the end the Prince is slain and the Knight gets away. The group is devestated. The line of Illium is over. The group is shocked to see that the Bastard is there in the court of Lord Lariat. Lord Ventris arrests him but everything spirals out of control from there. There is a brutal riot in the streets, and the Westrians arrive to take the city. The Prince escape the dungeons with the help of Lysander, and with the help of Maedra, kills Lord Ventris. The group decides to travel with the Prince who takes them to the small town of Pinewood, on the border between Locria and Utra. There they battle a giant snake, befriend a troll, fish in another dimension, and find a magic sword. Onto Voiciera!
Lykos peruades Dylon and the Baron to be a part of a "Council of Cadria." Prim brings Hector to the Duchess, who persuades him to join a united Westria. Back in Larion, Lord Ventris arrives, intent on destroying the house of Lariat. Bruno escapes with the help of the King, but is attacked by the King's own guards (who actually serve Ventris).
All of the group meet up again in Westria. The council meets and determines that Ventris cannot takeover the house of Lariat. Hector and Dylon prepare to lead a people's revolt, while the Duchess and the party travel down to persuade the noblemen to their cause. Lykos and Bruno split off to save Maedra, who Bruno discovered had been brainwashed magically. Lykos and Bruno discover Traliard in Maedra's rooms. He is using the Hellmouth to "heal" her brainwashing. In the courtroom, Ventris and the Duchess confront eachother. The Duchess seems to be winning, but they are both interrupted as a group enters the hall. The Bastard has returned. Lykos splits off from Prim and Bruno. They head to Larion to convince the Last Lord, while Lykos travels to Coldport to persuade the Bloody Baron.
Prim and Bruno insert themselves at the Lord's court. They learn about his strange "Marriage Games" and Bruno befriends him. A delegation from Ventris arrives at court. Prim sees Cob again and also meets Hector the Smith. They decide to attack the Ventrisian nobles in a suprise ambush. The bloody battle ends with Hector, Prim, and Cob teleporting away to meet the Duchess, while Bruno stays behind to weather the storm. Lykos inserts himself into the gambling scene in Coldport. Using his familiar (Mori) and his skill at Chronometrics, he wins his way up the tables, making more and more money. He eventually catches the attention of the Baron, and represents him at an extremely high stakes game. He wins this game and attempts to persuade the Baron to join Coldport. The Baron does not accept his offer Bruno, Lykos, and Prim leave the Tower to see Zindra under attack. They rush to the scene along with a Westrian girl, and fight off some Ashen Assassins there. Orion is almost slain by them. After the battle, they decide to leave Zindra (after talking with the Guildmaster). They talk with the Westrian girl, who turns out to be the Young Duchess. She offers them a job and the group considers it.
Whilst onboard the Ol' Reliable, crossing the Corridor Sea, the ship is attacked. Lord Ventris and his knights board the ship and take away Maedra. The group despairs and decides to accept the Duchess' offer of work, hoping to avenge Maedra's kidnapping. In outpost the group recovers and enjoys market day. As they settle down for the evening, they are shocking to meet Traliard. He warns them that they are about to get ambushed by the Ashen. The ambush occurs, and the party barely survives. In the aftermath, they travel to Westria and learn more about the plague that dominates their people. The plague has turned the Westrians into the undead. Instead of mourning the curse, the Duchess seeks to take advantage of it, and to conquer/stabilize Cadria. Only two powerful lords stand in the Duchess' way, and it is the group's job to overcome them. "The world is changing... And all of us with it... In a strange moment of quiet, Lykos, Emma, and Prim galivant around Zindra. Lykos and Emma enter the Bizarre Bazar. Prim further explores the mysteries of the Silmarian Training Hall. They all travel with Arthur to a small dungeon in the Outlands. It turns out to be the Double Date Dungeon, which forces Arthur/Lykos, and Prim/Stew to undergo a series of odd trials. In the end they realize that the dungeon is unhappy with its way of life, and they convince it to attempt to be a "real" dungeon.
Afterwards, Lykos, Prim, and Emma speak with Orion and Arthur about the future. And all the while, a storm gathers... After a strange dream, Lykos is awakened by Maedra. She traveled with the battalion who investigated Loften and has bad news. She claims that they are in league with Traliard, and intend to erase all information of Loften from the Royal Library in Atlas. Unfortunately, it is already done. They decide to leave for Zindra early.
The journey to Zindra is a wild and strange one. The party is robbed by a group of bandits, let by a man named Hector the Smith. However, they are actually vigilantes, and return "stolen money" (taxes) to the group. The party also travels through Westria, a Cadrian city dominated by a terrible plague. During this particular leg of their journey they encounter a Warden, one of the ancient battle creatures of the Empire. They arrive in Outpost (an outpost called Outpost) after helping a little Westrian girl escape from home. The party searches for a Captain (after encountering several delightful characters such as Scarlet, Captain Answer of the Bastard, and the Pickler). They find a man named Jaques, who captains the Ol' Reliable, a repurposed imperial battlecruiser. The group makes a mysterious/dangerous journey across the Corridor Sea. Coralings attack the ship, but they are defeated when Bruno sings a strange song from his songbook. The party arrives in Zindra where they delve into the strangeness of the wizard's land. And always above, always watching, is THE TOWER. Lykos recovers from his wounds as the town prepares for Traliard and his men to arrive. Prim and Bruno go to destroy the entrance to the cave, but are intercepted by Traliard as they do. The town is suddenly attacked, and the adventurers realize hope is lost. As they are pursued through the woods by Traliard, Bruno says a word in the Elder Tongue in desperation. They continue their escape and meet up with Odrin (Lykos's master) who takes them all to Atlas
In the Cadrian city of Atlas, the group gets a chance to rest and recover. They are rewarded by the King for their killing of the necromancer, and they decide to go to Zindra. Lykos studies Ritualism and a pair of magical gauntlets. Prim practices fencing with a strange Utran swordsmith named Cob. Bruno works with Dylon and the boys, and becomes a pickpocket. In addition, the Locrian musician assists a nobleman (Jordan Rose) with the wooing a Lancian lady. They decide to have "a night on the town" and dance/drink the night away. All seems well in the city of Atlas, but dark things are on the horizon... Our heroes (Lykos the Ritualist, Prim of Silmar, and Bruno Button the musician) arrive at the small northern city of Loften. They are all welcomed warmly. The villagers betray their trust that night and attempt to kidnap them. A group of bandits, led by a necromancer and a man named Traliard, have the town held hostage. Together, the adventurers and the town kill the necromancer. They investigate the bandit camp, only to find a Ventris blood mage named Maedra held captive there. The group continues further into the cave only to discover
a̶̠̯̟̟̠͕̝̗̯͔̫͕̙̐̓̾̅̓̔͆̎̈́̓̇̅́͘͝ ̵͇͖͈̱͉̞̥͚̘̩͔̲̀̉̈́̈̌̈̽̌̾͐͋́̃͠ͅt̵̖̖̋h̴̡̫̠̠̤̍̌̀͂̇í̵̘̣̳̟̙̱̫̬̖̌̈́ǹ̷̢̡̮͚̯̾̂͌̋̓̈́͛̈͂̈́̚͘ǵ̶̛̝̠̠̟͖̦̓̓̓͌ ̶̬̞̝̝͕̥͓̌̄ö̷̦̝̪̬̏̾̓͑͊͌̅̊̕f̸̨̣̥͔͂ ̶̧̤̟̭̭͍͙͖̩̦̠̭̼̋̿̂͋̾̄͌̇̒̃̇͜t̶̤̩̥̥̞̹̰͒̽ḫ̴̛̜̙̙̣͖̯̐̈́͑͑̀̽̀̀̈̌͑̌͆ȅ̷͔͙̈ ̸̙̗̮̦́͂̃͊͌̊̿̆̍̆̐̽̄̚͜͠ô̶̲͛͂l̵̡̢̖͖͚͎̰̭̫̣̩̝̓̒̈ͅḍ̷̩̬̜̗̰̗̘͚̥̩̓͐̋́̓ͅ ̸̧̬͔̜̞̫̻̥̗̟̼̜͖̩̮͂̓͌̈́͋́̉̏͂̂͗̒͊̈͝w̵̨̨̜̩̠̯͖͉̙̯͒̀͗̍̈́̂̽̓̓̕͠͝ó̷̢̢̤̱͍͎̳̥̹̮̟̫̰̏́͋ͅr̶̺͕̼̪̉̀͗̀̽̊̾͠l̵̡̛̳̲̲̭̖̐̄̊̑̽͐̈́̔͗̓̚d̵̨͕̮̬͈͎̭͖̻̤̠̐́͂́̍̐͑̚͝ Chapter 1 - Loften
Chapter 2 - A Night to Remember Chapter 3 - Welcome to Zindra Chapter 3.5 - The Calm Before the Storm Chapter 4 - The Westrian Offer Chapter 5 - Tale of Two Cities Chapter 6 - The Council of Cadria Chapter 7 - Companions of Illium Chapter 8 - The Black Knight Chapter 9 - The Battle of Illium |
Seasons
All
|