"The mind is a doorway...
...one that you can walk through if you wish."
Summaries from Nathan's interactive storytelling sessions (otherwise known as DnD)
"The mind is a doorway...
...one that you can walk through if you wish."
- alliance
- go back to evermoore - fight and kill arch demon - the Eros World Council meets and declares peace (Alder, Druidae, Servians, Rangers) - hung out in a Lakewatch house all session
- went to a black market for magic items - found a baby unicorn - Van Everam tells the group that his plan is to let himself get captured, he wants to find the best in all current groups and to bring them all to a meeting place to make a new world
- Pitt and Robin set off to unite the Rangers - Win, Ro'Ona, Rowan and Gray go to unite the Druidae and the Starlight Church - Pitt and Robin find Cor with Senator Lawrence, and encounter the Church Demon. They engage it in combat. Pitt slays the Demon but it uses a clever trick to destroy their transport, killing Lawrence and Cor. - the group recover
- they revive the Mother by tickling her - the group takes a Sky Whale to Servia, a neutral loyalist republic - they arrive and realize that Cor is the last of a famous line of senators... the Cansicoren line... - the party also realized that Raven is on the nearby neutral island of Carran - after getting the Servian Senate to harbor them temporarily, they go and meet Raven who seems to have found peace - the group arrive at Haven and meet Kay
- he agrees to work with them, and they set out to Mt Haven to contact the Mother of the Waters - they are ambushed by the Bloody Fellows and Kay is killed - the group appeal to the Mother of the Waters and are saved - they meet Merion (the woman who saved Gray's life) and learn that the Mother is not what she once was - they travel to Van Everam (who is about to be executed) and give him the Book - after a nasty fight, they escape - the group travel north
- their caravan is attacked by a MASSIVE crawler horde - they get to a fort but are trapped inside by a blizzard - they deal with magical suits of armor, trapped treasure chests, strange air vents, and a vest of a thousand pockets - a tree spirit that Gray befriended save them - Pitt begins trials
- group studies and grows in strength - Everam reveals many secrets of the world - the group is rushed out of the capitol, as an Alder Chancellor arrives, they are in danger of being discovered as friends of Druida -scout tries to turn them in, book kills rangers
-enter the city, shown the ocean -group connects with the rangers guild and with van everam -group meets raven
-save win -jonny -starlight church attack -save scout with the help of the carnifex -scare raven off -arrive at crossroads
-drunken monkey -street fight -lilian the many limbed -back at kending
-scout and gray morn -crawler attack -haunted house -dig up grave -outpost seven -win captured - group meets at Shepard's Grove
-Rowan has dreams of the Bloody Fellows -dream eater -they decide to leave |
Seasons
All
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