"The mind is a doorway...
...one that you can walk through if you wish."
Summaries from Nathan's interactive storytelling sessions (otherwise known as DnD)
"The mind is a doorway...
...one that you can walk through if you wish."
Our heroes begin their journeys in seperate places. Coal (a young mage smith) and Isa (a pyromancer fleeing from Voiciera) strike out from Patchwork for adventure. Fiona (daughter of Dylan) and her dog Deren (a thief accidentally turned into a dog at some point in the past) live in Tellas, captial of the Grand Republic.
The group meets when Fiona's father (Dylan) is kidnapped by a group of strangers. She is attacked too, but escapes. The group meets up at a bar (the Greedy Goblin) and meets a musician there, Briar Button. They decide to travel to the Frontier. The group takes a train (courtesy of Eugene Eigner) and arrives in the small town of Doorstop. Fiona starts a business, and goes massively in debt to a necromancer. The group tries to pay off this debt by hunting down some members of the Summoner Cult, but realize they have bitten off a bit more than they can chew... Comments are closed.
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