"The mind is a doorway...
...one that you can walk through if you wish."
Summaries from Nathan's interactive storytelling sessions (otherwise known as DnD)
"The mind is a doorway...
...one that you can walk through if you wish."
The adventurers gather their wits, bury their dead, and travel North to Vandeveran. Aurora experiments with the Matrix Gem given to her by the Witch of the Woods, and learns that she can speak with Astor and Allren (the Speaker and First Blade from long ago). They arrive in Vandeveran and are stunned by its beauty. They explore and eventually get to the Wildflower Palace to speak with the Speaker (who is a much older Astor). Astor learns of Slyvan's plight, and (from Aidra's message) learns that Storm's Gate is under threat. He grants El 21st land for his new kingdom, and gives the rest of the party a day to recover. When they return he asks them to go find Slyvan and bring him to Storm's Gate so that he can protect it. The Speaker also requests that the group try to convince Slyvan to take up the Kanave badge and become First Blade. Before they go he grants them all gifts, and gives Nimue his Allmec blessing.
Comments are closed.
|
Seasons
All
|