"The mind is a doorway...
...one that you can walk through if you wish."
Summaries from Nathan's interactive storytelling sessions (otherwise known as DnD)
"The mind is a doorway...
...one that you can walk through if you wish."
- the Boolin Bunch make sure LeStaat has recovered and thank General Secret for his help
- then they warp to Drune, so they can meet with Leo, Aubery, and catch Sharkof’s last concert - Leo meets them at the port of Halfrock and they go out to lunch at a quaint little restaurant owned by Cage, Bro Smith, their children, and Donut - they have a lovely lunch and speak of many things - Leo leaves and the group is confronted by a threatening man named Hans Grimclaw - he is a flamboyant and brutal pirate, who cut off Fayne’s arm years ago - he mocks the group, backed by his team of thugs, and exits the restaurant - then the Boolin Bunch leave to go see Aubery, the ancient wise dragon - as they traverse the summery hills, they feel like they are being followed - the crew arrives and talk with Aubery, learning much - as they try to leave they are attacked by Salarus cultists - the group put up a good fight but are getting overwhelmed - they are saved by Old Man Derfel!! - the crazy old man resurrected himself with his magic quiver, and still roams the woods, killing parasites, pirates, and Umon-No-Manda (not really but he would like to) - they leave Derfel’s hospitality to go see Sharkof - the entire city of Halfrock is packed to the brim - Sharkof gives a gorgeous concert - but halfway through the city is attacked by the Pact - even as the Pact slaughter the city and kill his bodyguards, Sharkof makes the whole battle into music - the crew escape with some refugees - Sharkof is kidnapped by the Supreme Leader - the group is flying into orbit on the Tiderian when LeStaat changes course - he sets coordinates to the underground ancient vampire city of Sancre Tuor - the vampires are going to war Comments are closed.
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