"The mind is a doorway...
...one that you can walk through if you wish."
Summaries from Nathan's interactive storytelling sessions (otherwise known as DnD)
"The mind is a doorway...
...one that you can walk through if you wish."
The group is taken to the Headmaster, who is posessed by a demon. The demon makes a crucial mistake and is discovered by Minerva. The group discovers that there is a bizarre Undercity beneath Kepler. They encounter Azrius, a strange traveler who seems driven by some unknown force to assist them. The party proceeds to explore the Undercity. The plot thickens as the Eve make their first move... they trick the High Prince of the West into entering the city of Kepler. Then they begin to cast a great and powerful spell. Bell realizes that the entrance to the "Undercity" is really the Last Siltgate. Minerva gets the party to escape from Aram as she holds off the Eve. She destroys the gate behind them.
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