"The mind is a doorway...
...one that you can walk through if you wish."
Summaries from Nathan's interactive storytelling sessions (otherwise known as DnD)
"The mind is a doorway...
...one that you can walk through if you wish."
Ascalon, Nosi, Dae'Tera, and Val'Kaera recover from their encounter with the Trinity Brothers. Nosi investigates the strange magical scar that Regulus left her. Val'Kaera trys to learn more about her shape shifting abilities. They get some information from Mordakai that the iconomage of Mycra is fascinated by the Vae Battena, and has an extensive personal library. They plan to leave by the end of Oath span. The Regent arrives in the city and ratchets up the pressure. One day two Templar Inquisitors attack the group above Mulligan's Bakery. Through one of Ascalon's clever tricks, the team survives. Vicar Keoren helps smuggle them out of the city. As they flee the Regent drives the city to insanity. Donmarch is burning.
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