"The mind is a doorway...
...one that you can walk through if you wish."
Summaries from Nathan's interactive storytelling sessions (otherwise known as DnD)
"The mind is a doorway...
...one that you can walk through if you wish."
After a strange dream, Lykos is awakened by Maedra. She traveled with the battalion who investigated Loften and has bad news. She claims that they are in league with Traliard, and intend to erase all information of Loften from the Royal Library in Atlas. Unfortunately, it is already done. They decide to leave for Zindra early.
The journey to Zindra is a wild and strange one. The party is robbed by a group of bandits, let by a man named Hector the Smith. However, they are actually vigilantes, and return "stolen money" (taxes) to the group. The party also travels through Westria, a Cadrian city dominated by a terrible plague. During this particular leg of their journey they encounter a Warden, one of the ancient battle creatures of the Empire. They arrive in Outpost (an outpost called Outpost) after helping a little Westrian girl escape from home. The party searches for a Captain (after encountering several delightful characters such as Scarlet, Captain Answer of the Bastard, and the Pickler). They find a man named Jaques, who captains the Ol' Reliable, a repurposed imperial battlecruiser. The group makes a mysterious/dangerous journey across the Corridor Sea. Coralings attack the ship, but they are defeated when Bruno sings a strange song from his songbook. The party arrives in Zindra where they delve into the strangeness of the wizard's land. And always above, always watching, is THE TOWER. Comments are closed.
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