"The mind is a doorway...
...one that you can walk through if you wish."
Summaries from Nathan's interactive storytelling sessions (otherwise known as DnD)
"The mind is a doorway...
...one that you can walk through if you wish."
The group returns to the Quartz Isles (which have been captured by the Sudari) to meet with Elxa Stratta. He was badly injured during the Western Landings. Merlin appears during a war meeting and mocks those present, showing he could slay them at will. The Emperor offers them peace if they leave the continent alone and disappears. The Elxa provides Richter and his task force plenty of resources, including a stealth zeppelin called the Cloudbreaker. Dr Lucaene, Rolm, Roderick, Val, Charly, Master Gerald, go to Lord Richter's secret base in Citadel City (called the Nest). A strike team is formed to rescue the statue of Flamerunner and the body of Odin from the Citadel. They stage an elaborate set of heists, including, but not limited to... seduction, distraction, lying, stealing, disguising, fighting, and more! Eventually, they succeed (however, they went into debt with the Cartel). During one of the heists they meet a warrior woman named Athena, who decides to join them. Finally, they engaged a group of Fallen Knights to save a village.
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